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It extends into the neo-feudal arrangement of Kindred society and how to handle lords parceling lands and favors out to their lessers. Options for different kinds of Princes , Seneschals , and other officials are presented, as well as ideas for what these authority figures might be doing on any night of the week.

The life cycle of cities is sketched before the chapter explains the ways that vampires use graffiti to send messages, mark territory, and spread Covenant propaganda. Nearly forty cities from across the globe are given thematic write-ups in this section, starting with a very brief history of the area and ending with details about local Kindred society. Chapter One ends with in-depth examples for ten very different types of Princes.

The Princes vary widely in their Clans , Covenants, backgrounds, laws, and approaches, and can be used as templates for Kindred and non-Kindred rulers. Chapter Two begins with the many layers a city acquires over the years, in a literal sense, with suggestions for havens and the typical inhabitants. There is a section that gives character sketches for one hundred people you could meet on the streets at night in just about any given city, as well as fifty motivations that could be driving those characters.

There is an extended discussion on Virtue and Vice, including many samples common habits and larger personal goals that fall in line with each one.

The next section renders a system for codifying and describing the predominant attitude of a location, which can then be affected by Kindred manipulations. Explanations and rules for using Merits and Disciplines to affect the attitude of a neighborhood are given.

The Ambience system measures the appearance, financial stability, crime level, and supernatural activity of an area in dots. The chapter ends with a flowchart for the directions that foot chases can take through a city, with descriptions of familiar sites and sounds that might flash by.

A mercantilist domain or … cruise the Rack for a tempting vessel. True, many an approximation of one based on temporal power and Princes have extensive herds of their own from which to information rather than tangible capital might emerge feed, but even the most paranoid Prince desires a change in cities where many different supernatural types are of tastes in his nightly repast every once in a while. Many to a purely temporal role.

A Kindred domain is literally the Kindred who make it up. The Seneschal may be the of archaic duties with an equal amount of modern Kindred who grants you audience to discuss a matter responsibility. In a sense, it is the title most affected of local concern with the Prince, or the Seneschal may by modernity — the Prince still rules, his advisors of- handle the issue herself.

She may be an eloquent master fer counsel and the Sheriff cracks heads when told to, of politics, or she may be a vicious thug. Historical examples of people who might have Of course, in some domains, the title of Seneschal and, made excellent Seneschals in a Vampire context are potentially, the other singular offices, might be one held Niccolo Machiavelli, Francis Walsingham, Thomas by a figurehead.

These Princes often have short answerable to someone else. Indeed, some were more tenures, as their own mistrust turns back upon them and capable than their sovereigns, as is occasionally the case their subjects rebel against the lord who makes all deci- in some Kindred domains!

In the most feudal context, the Seneschal is the office Example Actions: On any given night, a Seneschal of the chamberlain. Domains vary so widely, however, might… that what the Seneschal actually does rarely is exactly the … convene a meeting of Primogen or Prisci in the ab- same from one domain to the next.

Young Kindred commonly believe Some domains are extremely organized and well run, that every convocation of city leaders has to involve the providing Kindred society with funds and other resources Prince. Indeed, the opposite is just as often true: the from hidden accounts managed all over town. In domains such as these, the Seneschal the parties in question and their representatives can solve manages those funds, tasking individual Kindred and the issue themselves? Giving the Seneschal a compelling an intentional laissez-faire policy, or the byproduct of a interest or hobby outside Kindred politics goes a long corrupt Prince or Seneschal or even the result of a lack way toward making her a complete character and less of of Kindred infrastructure, Seneschals in domains such as a generic vampiric politician.

As well, the vaguely menac- these probably take a different approach. This may be an attempt the Prince decides the Seneschal is in a given domain. Seneschal makes it happen. Whether the Seneschal is work the same way. The Seneschal wants to make sure that the Prince has all the relevant details on the matter before taking the issue to the Prince and asking for a ruling. Perhaps the party under investigation is bribing the independent researcher to provide favorable information to the Seneschal.

On the other hand, both the party under investigation and the researching coterie might be on the level, and some other saboteur is working behind the scenes to queer the deal.

The Seneschal might be trying to ensure the security of his own title under the new Prince, or he might be conducting a time-honored tradition in the domain of ushering in the era of the new ruler. The types of books he enjoys can speak volumes as to his personality — he may be a devotee of modern political theory which no doubt helps him in his duties as Seneschal , he may enjoy the formal wit of Regency literature or he may just like the protagonists in pulp noir fiction.

This can simply be a defining characteristic, or it can be the foundation for a more complicated chronicle theme. While this might be expected of a Sheriff or a warlord Prince, nothing tells the Kindred populace of a domain that everyone is hunting the anathema like a Seneschal who girds himself for battle and hunts down the number-one enemy of the local Kindred. It makes the most sense from a feudal perspective domain to suit his own ends. On the other hand, it to keep the Seneschal beholden to the Prince, but history greatly aids a Prince and his court to have a Herald who has provided numerous examples of aides-de-camp who knows when to shut up and not let anyone know that exceeded the ability of their lords.

A of the court. Especially among a community A Seneschal might work as an interim Prince-Regent as of monsters whose society depends upon remaining a well. If the city has no Prince due to abdication, treachery secret from the world around them, word-of-mouth is still or any other vicissitude of the Requiem , the existing a very effective method of communicating information.

Of course, nication, upon which an interesting story or plot twist that candidate might be the Seneschal himself. In the domain has decreed. On the other hand, this Different domains accord different degrees of import may be a grudge in effect, and the Herald knows that to the office of the Herald.

In these domains, the Herald makes sure the common … blend his official decrees with a bit of gossip among Kindred know everything they need to know, and not the Kindred at Elysium. On the other end of the spectrum, some also a Harpy or wants to be one. These sorts of … take her sports car out for a spin at a local track. Heralds obviously earn little respect for themselves, but The Prince chose this character as a Herald because manage to coast on the importance of the office and the other Kindred see her as leading a sort of dashing their proximity to the Prince.

Requiem, which her racing reputation supports. In such cases, the Herald is a much as someone outside the traditional, stuffy, blue-blooded more ceremonial and much less time-consuming title ranks of the Kindred is among the halls of power.

The Herald believes that the change in local Requiems may be shaped by the change in policy. It does a Prince no good to have thing he can about the situation that caused the elders his Herald selectively disseminating the customs of the to adopt a new course of action.

This is a chance for. Such a propagandist might actually. We deliberately left Prince, or even for whomever offered the highest price. At parliament. They are the dukes, barons, counts and earls of cally not his. Where those authorities to find. A baron away from the Kindred to whom it belongs and granted collected taxes from his peasants; a Primogen collects to him instead.

While main of a Regent currently at odds with the Prince. They os- come to town. The carnival offers a variety of freak- tensibly represent an interest among their council of show-type exhibits that seem to occur beyond the laws peers, whether that be a clan, a covenant or some more of the natural world.

The mysterious ringleader of the esoteric distinction. Naturally, the Herald plucks the true strings of power. If someone found out to those who care about such things and instead basking that a person dear to the Herald had moved to town, in Requiems of privilege and comfort. Such institutions challenge to disseminate.

Luckily for neo-feudal responsibilities of other offices. Thus, the comparative comfort. The duties of the Primogen are manifold. Since way other Primogen might be leaning, so he can adapt Primogen usually have some purpose for which they hold his position accordingly.

From the brazen rages of the Lupines to the important faction of Kindred affairs, but they also have enigmas of the mages, wise Kindred understand that they to diplomatically advance the agendas of that purpose. Example Actions: On any given night, a Primogen … spend time cultivating contacts among the local me- might… dia. On the one hand, the role of the Primo- the lap of some up-and-coming member of the Fourth. Estate who can use it to bolster her own career — and Variants: Similar to the Seneschal Prince-Regent who.

The Primo- Primogen themselves might have a variety of sub-clas- gen himself is interested in the relics of Tinseltown and sifications, much as feudal ranks had different layers wants to see what flagship curios his unknowing rival of distinction. For example, a Duke might have greater has amassed. Primo- a mysterious journal that a Kindred who has recently gen themselves might be able to ennoble lesser Kindred, gone missing alluded to before his disappearance. Among the titles of Prince, Seneschal have unfortunately pushed outside interests to a low pri- and Sheriff, a domain has effectively all it needs to ex- ority.

Not every domain needs advisors, after all — with political arena, the Primogen has time to look into a few the Prince to decide on policy, the Sheriff to make sure periodicals and heady books on the subject.

The a domain exists. The Primogen to do what amounts to detective work among the halls of suspects the Gangrel courier, because that would be the power and turning their Hounds loose on anyone who easiest way to take it, but the Ventrue who manages all needs to be beaten into complicity.

On the contrary, a Sheriff might … publish an underground newspaper dealing with reluctantly hold the title, doing his duty because it needs the vagaries of local Kindred Requiems. The Primogen to be done and resenting the fact that the other Kindred does this to incense the other members of the council gradually come to resent him and not the office of the so that they might be distracted from their duties and Sheriff or the decrees of the Prince that he only enforces.

A Sheriff does more than crack heads, however. A Sheriff a crime to occur before invoking the responsibilities of may suggest blood hunts instead of the Prince, and all their title. A of prevention is worth a pound of cure among the hot- Sheriff may have the power to select his own deputies blooded Kindred.

Not every Sheriff is almost always depends on the nature of the issues the entirely honest, and too many title-bearing Kindred are domain faces. A violent domain likely has a Sheriff ready all too willing to abuse the breadth of their powers in to stake first and ask questions later.

A domain rife with order to suit self-interest. A Sheriff in a very courtly domain might have to … serve as a bodyguard to a prominent Kindred of observe several elaborate gestures of etiquette before he the court while off official duty.

In short, the Sheriff as a Storytelling tool is an excel- … travel with the Prince and Seneschal to apply a little lent character by which to illustrate the state of the pressure to those uppity mages, who refuse to accept the domain.

This is likewise a good opportunity for Storytellers of him as she once was and whom the Seneschal regards to depict the very gothic device of descent into madness. Whether this elimina- As the Sheriff conducts more and more unpleasant opera- tion is official business or not depends on the context tions in the name of the Prince, the Sheriff slowly loses the Sheriff can establish, and it may indeed turn the his conscience and his ability to feel remorse.

Only the most headstrong or amazingly competent possible, hoping to use his influence to sway the populace Sheriffs try to ensure the integrity of the domain with into support for him when he aids another Kindred in no help from any outsiders.

Wise sheriffs, just as good chapter one. Variants: The duties of the Sheriff are typically straight- forward enough that her purpose is clear no matter what ornaments the regime in power chooses to hang upon her. Some Princes are loath to put authority over the enforcement of their word in the hands of any single Kindred, fearing corruption and what might happen behind closed doors in his name.

Some are modern, some are potentially even older than the Middle Ages and still others are wholly creations of the undead. Indeed, since most of vampire society has so many underpinnings of a Dark Age society, these incongruous titles have inextricably become a part of the neo-feudal structure.

In modern parlance, like. Nobody acknowledge, even if he ultimately chooses to rule against wants to be at court where a remunerated killer stands it. As well, many Primogen are also Prisci as well. Indeed, disillusioned with vampiric politics often look at the many Princes try to keep local Whips in their favor, as Master of Elysium as the position of a hanger-on, a brown- those Whips can ostensibly incite their clans to heights noser or a lapdog. In practice, being Master of Elysium is of pro-Prince fervor when necessary.

After all, the Prince is hierarchies that implicitly suggest party-line adherence, more likely to ennoble someone she trusts as opposed so the job may just fall to a suitable ranking member of to just any random Kindred.

Some neo-feudal offices may be local phenomena, Harpy: Since feudalism is a non-democratic form of arising in only a single domain. Neo-feudalism, though, is few domains. A Prince with stitutions of the mortal world brought into the Requiem. Thus, bringing their own feudal offices into their chronicles. Harpies in order to procure their patronage. Kickbacks A few examples follow, but Storytellers and players are are the order of the night when dealing with the Harpies, encouraged to create or adapt their own.

Second, jesters lampooned members of the court,. A Kindred Fool might not be Court Magician: In domains where Princes or other known by such a derogatory title, but can certainly serve nobles value the arcane or the esoteric, a Court Magician the same role. In the former role, a performer might be might be a Kindred well versed in the occult, or who can called upon to entertain assembled Kindred at formal otherwise solve enigmas and questions related to the affairs at the behest of some greater noble.

In the latter inscrutable metaphysics of the World of Darkness. He role, the Fool becomes a sort of officially appointed might be a charlatan — perhaps akin to the Fool, above, or Harpy, casting sanctioned aspersion on those who have he may legitimately have the Kindred aristocracy fooled. On the other hand, the Court Magician might be a true Kennel Master: In the Middle Ages, hunting was a mystic, wielding powerful sorcerous arts or mysterious common pastime, and having a kennel of able dogs to aid Disciplines otherwise unknown to the undead.

Tarot in the hunt was paramount. Indeed, some nobles paid reader or astrologer, diviner or witch, John Dee or Aleis- more attention to their dogs than their fiefs, so great was ter Crowley, the Court Magician can serve many cryptic the esteem held for a good kennel and capable hounds.

In roles, from spouting gibberish to doomsaying on the eve a modern context, a noble might appoint an individual of a supernatural holocaust.

In the case of dogs, they may be The covenants themselves map roughly to a purely ornamental or they may be functional.

Imagine feudal model of society. The Invictus assumes the a Sheriff taking to the streets, pursuing a renegade Kin- role of nobility, the Carthians vaguely suit the role of those who toil, the Lancea Sanctum and dred with the Kennel Master at his side, leading a pack Circle of the Crone are those who pray — albeit of literal hounds on the blood hunt. The unaligned serve the role of vagrants, vagabonds and outlaws, by fate or choice outside for death. In such cases, the Prince himself probably the protective roles of society.

This have themselves set up as leaders chosen by God rather than temporal artifice. Perhaps the Carthian Movement ruin or left to starve into torpor for a period is a suitably has achieved a social revolution in your chronicle, constructed prison. Knights manner is a great way to keep Vampire fresh and keep your players from relying on too-easy are somewhat military in purpose, insofar as a secret stereotypes of expectation over the course of society that needs to remain invisible can mobilize the chronicle.

These can be and circumstance or set dressing , drawing attention to symbolic of commitment between two Kindred, or they such customs is a perfect way to emphasize the gothic can be tokens of some other affiliation. For example, timbre of the Vampire setting. Your allegiance to the Church thus making it appropriate to local library or music store almost certainly has a collection the Lancea Sanctum, though the Celtic tonsure might be of them.

One of the accomplished Kindred composers appropriate to certain Circle of the Crone cults or a less may have created a madrigal specific to the domain, or the denominational attitude of asceticism. Seals: Used in place of or in addition to signatures, seals Symbols of Office: Characters who hold titles may represent the authentication of an authority.

A member carry physical representations of them, or may don of the Primogen, for example, might have to stamp his special garments when operating in the capacity of their seal in wax on the written version of any motion he feudal title. A Prince might wear an ermine collar while wishes to bring before the assembly. A Prince may need rendering a judgment, for example, while a Sheriff might to affix his seal to any change in domain policy before it carry a baton symbolizing the imposition of order or a becomes effective.

It may simply be that seals are a showy Seneschal might carry a set of scales. Some neighborhoods come truly alive from academic journals to manga. The joy that is many separate life forms existing on it; rather, the theory summer in one northern city might be a time of despair purports that the Earth itself is a living being, or at least and drought in southern climes.

But there is one thing the thin layer of its biosphere is, and that all of the flora about cities that can be described universally: Just as all and fauna within that biosphere are parts of the living organisms, a city exists in cycles of birth, life, death and being. The weather patterns and water cycle are this sometimes rebirth. Some cities are young and full of promise, but have Most Kindred know this is New Age bullshit.

And of course, some are in decline, their in its connections to animism, delivered with the stink infrastructure rotting and their residents falling into of dog breath. But where in this theory is there room for despair. Unlike living organisms, however, cities never moving, thinking, feeding creatures that do not breathe, truly die. Short of a nuclear assault or geological catas- who do not grow old?

In the metaphor of Earth-as-organ- trophe, a city retains a semblance of life for as long as ism, what role would vampires play? Hair follicles? Dead humans and therefore Kindred continue to live there, skin cells? No, the Gaia theory does not hold economies, events and ideals looming over them in the up in the World of Darkness, at least not without the form of derelict factories, abandoned fairgrounds and theory being altered to include new types of organisms overgrown parks.

There is a poignant similarity of this that are neither living nor dead, man nor animal, of this persistence, this unlife formed of memories and shadows, world and of another.

The notion of a living world life, and present ideas to the Storyteller for how to convey is not necessarily wrong so much as incomplete. In the life cycle of is at the smaller scale: the city. And finally, mon purpose. Regardless, economic options. Now, things are far less idyllic.

Rather, status quo into chaos, and allows the characters to revisit they become, transforming from one thing into another their priorities, explore a new locale, make their own species entirely. They begin as something entirely dif- power grabs and of course, get into more trouble than ferent, whether an underfunded town whose growing they may already be in.

What was once a positive development in environments in the World of Darkness. All of them, ture and established neighborhoods and communities. New domains are Note that a World of Darkness city in its prime does not likely to become available for the ambitious. Corridors have the clear shine, the feeling of hope and possibility of urban travel may connect pockets of civilization that that a real-world city might have. As with all things in the were once isolated from one another.

And, best of all, World of Darkness, things here are not quite as bright, the infrastructure of the new community is likely to fall not quite as clean, not quite as safe. And a major reason behind as the city finds its feet. The police of a city in for that, of course, is the presence of the Kindred.

Public transportation is ir- characters to shake up the status quo, or in which to force regular and unreliable, leaving easily taken meals waiting elder characters to defend their hard-won positions and at lonely, poorly lit bus stops.

Some homes may exist in resources from up-and-comers. The ups and downs of primarily industrial areas, far from witnesses or potential humanity and their daytime world are barely noticeable help; others may be newly built in developments that are during this phase, and the narrative of the story focuses not completely occupied, making them just as isolated.

Mortals are more likely to be for the Kindred of a city during this phase of the cycle. Most alliances made or broken, all in light of how this new are dreary or anxious, perhaps a few are happy; almost all territory affects the nearby domains. They wear masks of disdain, introduced after characters have become quite comfort- lethargy, even a sort of comfortable, hopeless neutrality.

They have The Kindred do not care. All that matters is that the established their relationships with the ruling Prince herd continues to operate the machine that is the city, whether sycophantic, cold or somewhere in-between , so that the Damned may feed off what it produces and have made a few friends and enemies among various fac- battle over its benefits. They Whereas the mortals of a city in its prime are com- have either stepped into the Danse Macabre wholeheart- fortable and subdued in their element, unlikely to truly edly or have done their best to stay out of it.

Long-es- may be beginning to make noise about wishing to find tablished communities protect their own, and organized,. Records are kept, must eventually descend into, if not physical decay, then streets are well lit, murder patterns are made note of and at least mental despair. Similar to the cabarets of Europe investigated and outsiders are always coming through and on the verge of World War II, the revelers dance, sing asking questions. Decay With nothing worth fighting over, the Danse Macabre If a World of Darkness city in its prime is akin to a devolves into a half-hearted game of slow-motion chess; real-world city in decay, then a World of Darkness city the surprise moves and thirsted-for vengeance, when they in decay is barely habitable.

The closest thing we might come, seem barely rewarding. Just as the humans around compare it to is the capital of a Third World nation them live in squalor, so, too, must the Kindred, foregoing with a government on the verge of collapse; there is a electricity and plumbing, heat and creature comforts.

The might have very recently been normal, but something prey here are more likely to carry diseases, which may be is missing. Shops are empty. People do not congregate in public, unless disgusting… until their tastes, by necessity and habit, they do so armed and with the intention of preying upon become less refined. Finally, drug and alcohol abuse are others. The city is a corpse, and the kine living there are extremely common in a city in decay, and many Kindred the maggots trying to scrape sustenance from the decay- find themselves addicted to the substances simply because ing flesh.

This analogy leaves the Kindred as little more so many of their victims have them coursing through than scavengers themselves, digging through the refuse their bloodstreams. Setting a story in this phase gives the Storyteller an Rebirth opportunity to highlight the fact that vampires truly No phase of a city allows the Storyteller to more dra- feed on misery.

To them, an unlit street is like a bounti- matically contrast the Kindred and kine communities ful food shelf. Neighbors who mind their own business than that of rebirth. As those above the poverty back from the brink with new investors, population line move out, they leave ideal havens for the Damned. In larger cities, the ent. Few of the remaining mortals are worth corrupting involvement is less grassroots but is no less dramatic, as or manipulating, so why bother?

Regardless of the scale, persist here simply lower their expectations and increase things as a whole improve for the community. Physically, their debauchery to try to ignore the unpleasantness everything seems cleaner, safer and better lit. Emotion- of their surroundings.

Lower-class Kindred may take ally, the populace seems willing to give of their time, to on the appearance of the nouveau riche, throw parties organize and help one another, to congregate in large from dusk to dawn in abandoned mansions or garishly numbers in public places and to give free rein to hope. Wealthier Kindred move on, In neighborhoods that were once easy hunting following the social class they once preyed on, leaving grounds, finding prey becomes next to impossible.

The construction zones around museums, parking ramps and well-lit parks. And things become more sign of a daring new business… as the Damned walk the difficult, not just in terms of practical matters such as darkened streets of a city in rebirth, these signs all serve havens and hunting, but in terms of the mental state of as mockeries of their inability to enjoy the time of hope the undead, as well. A vampire who sees mortals working and promise that has come to the mortal world. But, of course, no vampire blood.

But the Damned are also similar to modern gangs is meant to understand it all. The Dragon who paints a yel- cant. This and marks of their neighbors, both mortal and Damned, public language is an ancient staple of vampire society. The vast majority of Kindred marks have evolved from graffiti and art popular with the mortals of the age.

Lots of cities have dialed up their punishments for vandals and graffiti artists. Cities with especially high levels of gang activity have dedicated anti-graffiti squads often marks is their secrecy. Vampires love interpret graffiti to glean gang intel , destroy it their many years of accumulated knowledge and experi- and put a stop to vandalism.

Yes, they also put a stop to — and destroy — work that it can be argued is legitimate art. Kindred marks borrow from ancient and modern The point is they bust people. The marks are about keeping secret the law.

In the World of Darkness, these kinds of anti- graffiti measures exist only when the Storyteller Keep Your Eyes Open wants to use them to create dramatic conflicts for the characters. In the game, these groups might The marks are everywhere.

That paper skull pasted to be the source of an investigation that eventually the wall of the train tunnel. The yellow hieroglyph spray- leads a few open-minded and ballsy cops to start poking their noses into the possible existence of painted on the old water tower. The downward-pointing vampires. In the game, urban resources may be too red triangle and star put on the side of a white van with few and public apathy too much to do anything a fat red marker.

The spear airbrushed on the In the World of Darkness, the marks are even more boarded-up windows of a burnt-out church. Very useful — though still not quintessential — parts of the smart vampires may keep using some secret marks even political game. Teaching the secret game world adds value to the dots players put in their abili- language of private marks to allies without accidentally ties and meaning to the descriptions of the game world sharing it with enemies is a balancing act that never ends.

Is the graffiti in this tunnel just a bit of back- Teaching the public cant of vampire graffiti to neonates ground detail, or does it have some lurking meaning? You have a lot of options when it comes to using and interacting with the vampire cant through game mechan- Game Mechanics ics.

These are not simply a colorful bit of setting cant. The flexibility detail; they serve a purpose. The purpose of the vampire of combining different traits into all sorts of meaning- cant in the game of Vampire is threefold.

How does a vast culture of legendary lar action is part of the fun of being a good Storyteller. This is also an object lesson for you players and Storytellers when maintain secrecy without sacrificing a cultural identity. The marks are part of that. With vampires being so se- different Skills may describe different approaches cretive, it can be difficult to maintain the atmosphere of to getting the same information, and may describe the different ways that the character understands Vampire throughout the game world where your chronicle her world.

They also describe how different Skills is set. Even worse, it can be easy to fall into the bad habit of can access and interact with the same kind of confusing the World of Darkness for a visually identical du- information, the same parts of the game world. Including vampire marks on the left out of the loop when dealing with the walls and windows of local, mundane buildings reminds secret marks of Kindred society of which she is players that their characters live in a world shadowed by presumably a part.

Focus So much of Vampire and this book! Alter these dice pools, and create your own, to reflect essential action down to one dice pool and then move. An Invictus what. Likewise, some knowledge and abilities lay in the Knight with no experience with street vampires and no areas where two Skills overlap. A character experienced ies where these issues are important to councilors and with the vampire cant who, for example, has one of the voters.

Pairing Streetwise with Intelligence can describe Cant Merits detailed in Chapter Five may be entitled to what a politico knows about the street and its art, even a reflexive roll when entering a marked area. Presence and Politics can describe feratu tags on the walls. If not, the character misses them.

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